How to Play Ballistic
Each level is a small arena of red enemies. Drag to aim — a dotted line previews where your shot will fly — and release to fire. Bullets bounce off walls and obstacles, and you have a limited number of shots per level. Between your volleys the enemies shoot back, so a slow, careless start ends the run quickly. Clear every enemy to advance.
- Aim: click / touch and drag to set direction — the trajectory preview shows bounces before you commit
- Fire: release the drag
- Watch the shot counter: when bullets run out, so does the run
- Dodge: enemies return fire after your shots — don't stand still between volleys
Tips & Strategy
- Ricochet on purpose. The preview line exists so you can bank shots around cover — a wall bounce into a cluster beats a direct shot at one enemy every time.
- Open with the biggest cluster. Aim your first shot while the board is fullest; that's the moment one bullet can do the most work.
- Count before you shoot. More shots than enemies means you can afford a risky bank; fewer means every bullet must hit.
- Move after firing. Enemy return fire homes in on where you were — step aside the moment your bullet leaves.
- Patience over spam. Spraying shots wastes the counter; one well-banked bullet often clears what three straight ones can't reach.